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Mouse Acceleration Test

This mouse acceleration test compares a slow and a fast swipe over the same distance. Pick the slow run, hold the left button and move 10 cm across the pad in about three seconds. Then pick the fast run and do the same distance in a flick. Equal counts mean 1:1 tracking.

Two-run comparison

Same distance, different speed

0 counts

Hold the button and move 10 cm slowly (about 3 seconds).

Record a slow run and a fast run for a verdict.

Counts per run

Slow run
--
Fast run
--
Difference
--
Live mouse

Test acceleration accurately

  1. 1. Mark 10 cm on your pad

    A ruler or two pieces of tape. Both runs must cover the same physical distance.

  2. 2. Do the slow run

    Hold the button and glide the mouse across the mark in roughly three seconds, then release.

  3. 3. Do the fast run

    Same distance in one quick flick. If the fast count is more than 10 percent higher, acceleration is scaling your movement.

Why the two-run method works

Pure physics

Without acceleration, counts depend only on distance. Speed cannot change them.

Catches hidden acceleration

Some drivers and games apply curves even when the OS slider says off.

Negative acceleration too

A fast count lower than slow means the sensor is skipping.

No settings assumed

The test does not care which OS you run; it only compares counts.

Acceleration terms

Pointer acceleration
An OS feature that moves the cursor further when the mouse moves faster. Good for small desks, bad for muscle memory.
Enhance pointer precision
The Windows name for acceleration. Untick it in Mouse settings.
Raw input
A game option that reads the mouse directly, bypassing OS acceleration.
Negative acceleration
Movement being lost at speed, a sensor limitation rather than a setting.

Acceleration questions

I turned it off in Windows but the test still shows a difference. Why?

Mouse software profiles and some games add their own curves. Check both. On macOS, the system curve stays on unless disabled via Terminal.

Is a 5 percent difference acceleration?

No. Hand error accounts for that. Over 10 percent, repeated twice, is real.

Does DPI matter for this test?

No. Both runs use the same DPI, so it cancels out.

Turn acceleration off

Windows

Settings → Bluetooth and devices → Mouse → Additional settings → Pointer Options → untick Enhance pointer precision.

macOS

Run: defaults write -g com.apple.mouse.scaling -1 in Terminal, then log out and back in.

In games

Enable raw input and set in-game acceleration to zero.