Conversion
Converted sensitivity
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This mouse sensitivity converter keeps your centimetres per 360-degree turn identical. Pick the game you play now, the game you are moving to, and enter your sensitivity and DPI.
Converted sensitivity
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Choose the game your muscle memory comes from and the one you are switching to.
Use the exact in-game value; decimals matter. DPI only affects the cm per 360 readout, not the converted number.
Paste the converted value into the new game. Your 360 distance will match to the millimetre.
Each game has a fixed degrees-per-count yaw. The converter uses those constants, not approximations.
The universal measure of sensitivity, so you can compare with pros and friends regardless of game.
Reverse the conversion instantly to check the maths both ways.
Covers the major tactical and arena shooters, with more added as players request them.
Yes. Enter the percent value as shown in Fortnite; the converter uses the matching yaw.
Some games only accept two decimals. Round to the nearest allowed step; the difference is negligible.
Not for hip-fire horizontal turns. ADS and scoped sensitivities are a separate setting in most games.
Yes. Change only the in-game sensitivity so your eDPI and cm/360 stay consistent.
Check that raw input is enabled in the new game and that the old game did not have a sensitivity multiplier in its config file.
Some tools use outdated yaw values after patches. This page uses the current values; verify in the game's config if unsure.
Sensitivity and DPI must both be greater than zero.