Flick arena
Sixteen alternating targets
Click to start. Flick to each target as it alternates left and right.
Complete 16 flicks for a sensitivity verdict.
This mouse flick test tracks your cursor path to each target. Click to start. Targets appear alternately left and right at random distances, so the arena knows whether you flew past the target or stopped short before correcting.
Sixteen alternating targets
Click to start. Flick to each target as it alternates left and right.
Complete 16 flicks for a sensitivity verdict.
Move to the target in one motion and click. Slow dragging defeats the purpose.
Changing from wrist to arm aiming mid-test confuses the result.
Mostly overshoot means lower sensitivity. Mostly undershoot means raise it slightly.
The furthest point your cursor reached beyond the target is recorded, even if you corrected back.
Targets alternate so left-hand and right-hand flicks are both tested.
Prevents you from learning a fixed motion.
The verdict tells you which way to move your setting.
Asymmetry is common and usually comes from grip or arm position, not the mouse.
Hits are counted but the overshoot measurement works even on misses.
No. The aim test measures precision at rest; this measures the flick itself.
Lower sensitivity 10 to 15 percent and rerun.
Raise sensitivity slightly, or use more arm on long flicks.
Run the polling and jitter tests; hardware instability shows up as inconsistency here.